Game Mode One is the Pop-A-Shot standard play. One or two players are given thirty seconds to score as many points as possible. point values are worth two points, except in the final ten seconds of each period, point values are then worth three points! Once a player hits thirty points, they earn an extra fifteen seconds. If the player hits sixty points, they earn an additional ten seconds. If the player earns one hundred points, they become an official Century Club member. Check out our Century Club webpage at PopAShot.net for more information.
Game Mode Two is Overtime play. One or two players are given sixty seconds to score as many points as possible. point values are worth two points, except in the final ten seconds of each period, point values are then worth three points! Once a player hits fifty points, they earn an extra fifteen seconds. If the player hits eighty points, they earn an additional ten seconds. Whichever player has the highest score wins!
Game Mode Three is Sudden Death play. One or two players are given fifteen seconds to score as many points as possible. point values are worth two points, except in the final ten seconds of each period, point values are then worth three points! Once a player hits twenty points, they earn an extra fifteen seconds. If the player hits forty points, they earn an additional ten seconds.Whichever player has the highest score wins!
Game Mode Four is Intermediate play. One or two players are given forty-five seconds to score as many points as possible. point values are worth two points, except in the final ten seconds of each period, point values are then worth three points! Once a player hits forty points, they earn an extra fifteen seconds. If the player hits seventy points, they earn an additional ten seconds. Whichever player has the highest score wins!
Game Mode Five is Solo play. One player with one active basket is given thirty seconds to score as many points as possible. point values are worth two points, except in the final ten seconds of each period, point values are then worth three points! Once the player hits thirty points, they earn an extra fifteen seconds. If the player hits sixty points, they earn an additional ten seconds. Whichever player has the highest score wins!
Game Mode Six is Free Play. This game mode allows for one to two players with no time limit and all baskets are worth two points.
Game Mode Seven is Team Play. This game mode combines the score of two players with a thirty second time limit. baskets are worth two points, except in the final ten seconds of each period, baskets are then worth three points! If the team scores thirty points, they earn an additional fifteen seconds. If the team reaches sixty points, they earn an extra ten seconds. Whichever player has the highest score wins!
Game Mode Eight is Cross Court play. One player has thirty seconds to shoot at the basket with the flashing score. baskets are worth two points! If the player makes one on the wrong basket, two points are deducted. Once the player hits thirty points, they earn an extra fifteen seconds. If the player hits sixty points, they earn an additional ten seconds.
Game Mode Nine is Criss Cross play. Players one and two have thirty seconds to shoot at their opponent’s basket. Each player’s score is displayed on the side that they are shooting from. All baskets are worth 2 points. Once a player hits thirty points, they earn an extra fifteen seconds. If the player hits sixty points, they earn an additional ten seconds. Whichever player has the highest score wins!
Game Mode Ten is Skeet Shooting play. One to two players have 3 seconds after the Pop-A-Shot announcer says “Shoot!” to make a basket. All baskets are worth 2 points. The game is over when no one makes a basket in the 3 seconds. Whoever has the highest score wins!
Game Mode Eleven is Sharp Shooter play. One player has 3 seconds to make a basket after the Pop-A-Shot announcer says “Left” or “Right”. Baskets are worth 2 points. The game is over when no basket is made in the 3 seconds.
Game Mode Twelve is Double or Nothing play. One or two players have fifteen seconds to score their first basket for two points, then each subsequent basket counts for double. If no basket is made within three seconds, the next basket is worth two points. Whoever has the highest score wins!
Game Mode Thirteen is Scoring Streak mode. One or two players have thirty seconds to maintain the streak. Baskets are worth 2 points. If no basket is made within three seconds, the streak is broken.
Game Mode Fourteen is Tug of War mode. Two players are required for this game. For each basket made, that player gets two points and the other player loses two points; the first player to ten points wins!
Game Mode Fifteen is Around the World. This game allows for up to four players and the goal is to be the fastest player to score ten points. The clock counts how long each player takes to get to ten points. The person with the lowest time wins!
Game Mode Sixteen is Tournament mode. Tournament mode allows for four players. Game mode 1 rules apply. Player one plays against Player four, and Player 2 goes against Player three; the winners of each matchup play in the final round.